me

real life

born 12.Jan.1967 in hamburg/germany

abitur; unfinished study in chemistry

work atm as in print media publisher house as database operator and

archivian for a media database

hobbies beside game editing

kendo, fencing (epee and saber), hiking and mountainclimbing

game editing

2000-2003

enthusiastic level designer since the approach of hl1/worldcraft

most recent work was for the hl mod bushido

several approaches on available fps-editor

joined the company sojourn development and their mmorpg project glymphse (sadly had to quit after some weeks due technical issues cause i couldn't afford the needed hardware at that moment)

2004

released samuraiwars with the team behind the bushido mod

2005

build and published a map for Battlefield: Vietnam

currently working with on bushido for Hl2

and playing with severall 3d modelling tools

knowlegde base

fluid with valve hammer, radiant, battlecraft

basic knowledge of maxpayneed, unrealed and doom3ed

fast in learning new tools

photoshop for texture creation and 3dsmax for static meshes or models